Daniel van Gils

Daniel can dive deep in the technicalities of game editors and is able to repurpose its contents from within the editors and create something new out of it

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Daniel van Gils - Participant at the Machinima workshop, Mediamatic, March 2006

Daniel is a freelance new media developer working for very diverse projects. Reconfiguring technology for new and interesting purposes. Besides this he is a teacher in game-development working with groups of students on many different projects. He also started with a machinima class. Very skilled in modding, Daniel can dive deep in the technicalities of game editors and is able to repurpose its contents from within the editors and create something new out of it.

Daniel helped the participants throughout the course of the workshop with all their technical questions and lectured about working within the environment of a game editor