Most digital art works are to be experienced through the well-known output/input devices. Interaction consists of user input through mouse and keyboard, output through the computer screen. The visual properties of the output/input devices present the universe of industrial design, yet in the art gallery, they are presented within the same contextual space as a classical art object. A feeling of incompatibility arises in the juxtaposition of these two universes. Our experience of digital art in the exhibition space is inhibited by this conflict. This is the starting point for the project Digital Bodies.
Geert Dekkers (NL), Foofwa D'Imobilité (CH), Mogens Jacobsen (DK), Jan Robert Leegte (NL), Alan Sondheim (USA).
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