Martin started working in the games industry over 10 years ago as a PR manager and later as development manager in publishing. After this, he wanted to see what life was like on the other side of the game industry fence and founded his own development studio in 1998, which he sold to multimedia conglomerate Lost Boys a year later. Here, Martin became managing director of Lost Boys games, the company's games division. Lost Boys games went independent in 2001 and was renamed Guerrilla Games when sold to cross media company Media Republic in 2003. At Guerrilla Games Martin was commercial director, witnessing the birth of PlayStation 2 hit KILLZONE for Sony Computer Entertainment and PlayStation 2, PC and Xbox hit SHELLSHOCK: NAM '67 for Eidos. He left the company in 2004, moving to Guerrilla's parent company Media Republic. Here, he was involved in a very broad range of high and low-end games projects, ranging from TV games, MMO apps to casual gaming and advergaming. Per the 1st of January 2007, Martin properly returned to the games industry through his involvement in OneBigGame. OneBigGame is a videogames industry charity organization that seeks to raise money for disadvantaged children around the world by creating videogames through a collaborative industry-wide effort.
Martin de Ronde
Director OneBigGame
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- Martin de Ronde