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Roy Berendsen
Highly interested in using machinima for previsualization purposes, Roy wanted to try it out for himself in this workshop
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The Dana Centre
Takeaway: Festival of do it yourself media
29Mar 200631Mar 2006On making blogs, vlogs, podcasts, on installing and using open source software and why that's good for you, talk to makers to tell them what you want and see the exhibition of other diy media makers.
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David Nieborg
David B. Nieborg is a lecturer at the University of Amsterdam and a PhD-student at ASCA (Amsterdam School for Cultural Analysis).
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Anne Gentenaar
Machinima aim for diverse and new ways of filming, it is a democratisation of media and calls for workarounds and creative solutions
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Catherine Kahn
I am completely in love with what 3D technology and its games and toolboxes can do and it is taking storytelling to a new level with its gnomes and orcs and even though I am a novice in this, I am a...
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Rini Hartman
Friedrich was the one who opened our computers and minds
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Jonas Hielscher
My view on machinima has broadened very much, the combination of the four trainers was very fruitful and I learned and experienced many new things about machinima
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Claudiu Iurescu
Machinima is a medium on the border between game and film, public and private space and thus provides a playground to explore and shake the borders of these spaces
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Joachim Stein
The vast world of Second Life lets you do anything you would like to do in it
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Just relax and enjoy the movies
Looking back on an intensive and inspiring first Machinima Workshop. 14 | 15 | 16 | 17 March 2006 @ Mediamatic
The first machinima workshop at Mediamatic has finished. After four days of gaming, deconstructing video game engines, filming, editing and sound mixing, all participants were able to show their...
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exhibition: stedelijk museum
Art Games and Reality
9Mar 200618Haz 2006Starring Brody Condon, Gamekings, Persijn Broersen and Margit Lukacs, Joes Koppers
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exhibition: Showroom MAMA
iPod killed the Videostar
17Şub 20069Nis 2006Starting point of this exhibition is the pop video. It examines the way in which some contemporary artists are creating works that have a lineage to the first wave of video
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Mark Meadows
Mark Stephen Meadows (aka Pighed) is an artist, writer, and engineer with over 15 years experience in interactive media.
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screening: Haus der Wirtschaft
fmx/06
3Mayıs 20066Mayıs 2006For those who are interested or participate in our Machinima workshop , we would like to point out to fmx , a platform for animation, effects, games and postproduction where experts exchange ideas
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root
Marco Wessel
Jah blaat
Marco is the Mediamatic system administrator and amateur photographer. He has a flair for station food and does not drink coffee.
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Timo Dan Arnall
Designer, researcher
Timo Arnall is a designer working with interactive products and media. Timo leads an international research project on mobile technology, collaborates on interaction design work and lectures in...
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Workshop Archive Mediamatic Post CS
Machinima Workshop - Making Films out of Games
14Mar 200617Mar 2006With the Machinima workshop, Mediamatic traverses the intersection of filmmaking, animation and game development. Machinima was at this point a new form of filmmaking based on computer games...
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Worm
Proof there are ghosts in the machine, for sure.
17Oca 2006Bas van Koolwijk will present his FDBCK/AV, which was previously screened as part of the MUTEK festival. In his work he uses the influence of his audio on his video and vice versa...
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Paradiso
Sonic Acts XI
23Şub 200626Şub 2006Computer and media art often whirls around in a weave of self analytical paralysis, with their paradoxal future retrospection and conceptual intangibility. However, once a few of the heavyweights of...
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Julian Oliver
Julian Oliver is a New Zealand born artist, free software developer, teacher and occasional writer based in Madrid, Spain.
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Joost Raessens
Associate Professor of New Media Studies in the Faculty of Arts at the University of Utrecht.
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Workshop Archive De Balie
DocuGames: Political and Documentary Games
30Kas 2005An evening of lectures, screenings and debate. Games are becoming more and more involved with every day issues. After having incorporated cinematic aspects, now recent history and contemporary news...
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Workshop Archive Impakt
Interactive Film Lab @ Impakt Festival
7Ara 200511Ara 2005From 7 to 11 December Mediamatic organizes a workshop on online databased film in co-operation with the Impakt festival and the Utrecht Academy of Arts.
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Museum of the Moving Image
Machinima Film Festival
12Kas 2005Including panels on the impact of Machinima, Machinima's identity crisis and of course plenty of Machinima films as well as some Machinima live performances. festival.machinima.org .